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Frankie Hobbins
3D Modeler & Animator
London, UK
frankie@frankiehobbins.co.uk
Summary
7 years of professional games experience
expertise in:
• Modeling
• Texturing
• Animation
• Rigging
Work Experience
• Artist, "Slightly Mad Studios Ltd" (2008 - Current)
Project: Need for Speed : SHIFT, Racing game (PC, Xbox360, PS3)
Project: Ferrari Racing Legends, Racing game (PC, Xbox360, PS3)
Modeling, Texturing.
• Previs artist, "Charnel House" (Volunteer, 2008)
Previs Modeling and Animation
This is a low budget film directed by Paul Campion.
• CG artist, "Pixel" (Volunteer, 2008)
Matchmoving Assistance, Technical Assistance.
Pixel is a low budget film directed by Tristan Versluis.
• Icon Design, Tradermade (Contract, 2008)
100+ Icons designed for a financial charting app.
• Lead Artist, Splash Damage Ltd (2003 - 2007)
Project: "Enemy Territory: Quake Wars", Multiplayer FPS (PC, Xbox360, PS3)
Modeling, Texturing, Animation, Rigging, Motion Capture acting, Supervising.
Some of the artwork was featured in "Quake 4" by Raven Software (PC, Xbox)
• Artist & Animator, Splash Damage Ltd (2002 - 2003)
Project: "Wolfenstein: Enemy Territory ", Multiplayer FPS (PC )
Modeling, Texturing, Animation, Rigging.
Skills, Attributes
Sub-d modeling of mechanical and organic objects
Low poly modeling and texturing
Animation
Rigging
Fully Proficient in
Lightwave, Modo, Maya, 3D Studio Max, Mudbox, Photoshop
Experienced with
Zbrush,Boujou, Vegas, After Effects
Interested in
Learning new skills and working on new projects
Education
A-levels;
Maths D
Physics D
Geography C
References
Available upon request
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