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Frankie Hobbins
3D Modeler & Animator
London, UK
frankie@frankiehobbins.co.uk
Summary
6 years of professional games experience
expertise in:
• Modeling
• Animation
• Rigging
Work Experience
• CG artist, "Pixel" (Volunteer, 2008)
Matchmoving Assistance, Technical Assistance.
Pixel is a low budget film directed by Tristan Versluis.
• Icon Design, Tradermade (Contract, 2008)
100+ Icons designed for a financial charting app.
• Lead Artist, Splash Damage Ltd (2003 - 2007)
Project: "Enemy Territory: Quake Wars", Multiplayer FPS (PC, Xbox360, PS3)
Modeling, Texturing, Animation, Rigging, Motion Capture acting, Supervising.
Some of the artwork was featured in "Quake 4" by Raven Software (PC, Xbox)
• Artist & Animator, Splash Damage Ltd (2002 - 2003)
Project: "Wolfenstein: Enemy Territory ", Multiplayer FPS (PC )
Modeling, Texturing, Animation, Rigging.
Skills, Attributes
Sub-d modeling of mechanical and organic objects
Low poly modeling and texturing
Animation
Rigging
Able to meet deadlines
Problem solving
Fully Proficient in (4+ years)
Lightwave, Modo, Maya, Photoshop
Experienced with (less than 2 years)
Mudbox, Zbrush, 3D Studio Max, Boujou, Vegas, After Effects
Interested in
Learning new skills and working on new projects
Education
A-levels;
Maths D
Physics D
Geography C
References
Available upon request
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