Frankie Hobbins Curriculum Vitae

3D Modeller

London, UK

frankie@frankiehobbins.co.uk

Summary

9 years of professional games experience

expertise in:

•        Modelling

•        Texturing

•        Animation

•        Rigging

•        Lightwave, Modo, Maya, 3D Studio Max, Mudbox, Photoshop

Work Experience

Games-

•        Artist at Slightly Mad Studios Ltd (2008 - Current)

Project: SHIFT 2 Unleashed, Racing game (PC, Xbox360, PS3)

Project: Need for Speed : SHIFT, Racing game (PC, Xbox360, PS3)

Project: Ferrari Racing Legends, Racing game (PC, Xbox360, PS3)

Modelling, Texturing, Technical Assistance.

•        Lead Artist at Splash Damage Ltd (2003 - 2007)

Project: "Enemy Territory: Quake Wars", Multiplayer FPS (PC, Xbox360, PS3)

Modelling, Texturing, Animation, Rigging, Motion Capture acting, Supervising.

Some of the artwork was featured in "Quake 4" by Raven Software (PC, Xbox)

•        Artist & Animator at Splash Damage Ltd (2002 - 2003)

Project: "Wolfenstein: Enemy Territory ", Multiplayer FPS (PC )

Modelling, Texturing, Animation, Rigging.

Films-

•        CG artist, "Pixel" (indie short film, 2008, released 2011)

Rendering, Matchmoving Assistance, Technical Assistance.

Pixel is a low budget film directed by Tristan Versluis.

•        Previs artist, "Charnel House" (indie film, 2008)

Previs Modelling and Animation

This is a low budget film directed by Paul Campion.

Skills, Attributes

Sub-d Modelling of mechanical and organic objects

Texturing

Rigging

Animation

Fully Proficient in

Lightwave, Modo, Maya, 3D Studio Max, Mudbox, Photoshop

Interested in

Learning new skills and working on new projects.